Introduction to Skills
There are six skills in The Sims Online which can enhance how you
interact with others and increase your bank account. As you raise your skill levels, you will earn new emotes and interactions, promotions on the career tracks, and you
can earn money crafting or using solo and group job objects. Some skills also have
special abilities once you earn them, such as becoming a Shaman or reducing your
chances of death by electrocution. Details on each skill can be found in the
table at the end of this document. Skilling is a relatively easy task - simply approach the desired skill object and click on it to select the action. A skill bar and box will appear above your head to show your progress.
Skill Speed:
The rate at which you learn a new skill is determined by a combination
of factors which include the property category, the number of people skilling
together, and the total number of skill objects on the lot. A skill speed
of 118% can only be obtained on a property in the Skills category. This
speed also requires that at least six Sims skill simultaneously and there
are at least six of the same skill object. In non-Skill properties, the
skill speed is reduced to a maximum of 71% and will stop increasing once
there are at least four Sims skilling together. The time it takes to earn
a skill point slows as your skill increases. It takes only about eight
minutes to go from 0 to 1 point in a skill, but going from 8 points to
9 takes approximately one hour. A pop-up appears on your screen each time
you earn another skill point; if you have earned a new interaction, you
will receive notice of that as well.

Skill Decay:
Skill decay is a fact of Sim life. Sims are exempt from decay until
they reach 10.01 overall skill points. Once you pass this number, the
rate at which skills decay varies according to the total number of skill
points you currently have as well as your Sim's overall mood. A Sim with
50 total skill points will endure faster skill decay than a Sim with only
20 total skill points. Low skills decay quicker than higher skills, so
while your Logic skill may have only decayed from 10.99 to 10.74, the
three points you had in Creativity have degraded down to zero. This is
why it is better to choose one skill and focus on maximizing it before
beginning another skill.
Skill Locks:
Skill locks were created to balance out the effects of skill decay. Once a skill
has been locked, it is immune to decay until the lock is removed. A new Sim is
given 10 skill locks upon creation and another 10 after the first maintenance
period after creation (sufficient to lock one maximized skill). A new skill lock
is earned every 21 days as long as the Sim has not been retired. Please refer to
this document for a chart showing the days when skill points are earned. Skills
can be locked by clicking the slider bar on the furthest point to the right.
Locking only a portion of a skill can be done by clicking the slider bar on the
area that corresponds with the number you wish to lock. Unlocked skill points
will appear as blue sections of the slider and locked points are shaded red.
Skill Details:
| |
Body |
Charisma |
Cooking |
Creativity |
Logic |
Mechanical |
| Skill Object(s) |
Bench press, dance cage, bull |
Mirror, bird |
Bookshelf |
Piano, guitar |
Computer, chess table, telescope |
Bookshelf |
| Solo Job Object(s) |
Piņata |
Telemarketing machine |
Canning station |
Easel, typewriter |
Chalkboard, potion table |
Gnome table |
| Group Job Object(s) |
Pizza, Band, Code |
Pizza, Maze, Band |
Pizza |
Band |
Code, Maze |
Code |
| Career Track |
Nightclub Dancer |
Restaurant |
N/A |
Nightclub DJ |
Robot factory |
Robot factory |
| Emotes |
Jazz Dance
Flex Body
Break Dance
Bench Press
Pile Drive |
Vogue
Sexy Wiggle
Kiss Hand
Pop Star
Tango
Smoke from Ears |
Psych
Cabbage Patch
Sissy Fight
Why Me? |
Showing 'Tude
Rap
Give Gift
Serenade
Jitterbug |
File Nails
Nyah Nyah
Latin Steps
Primal Scream
Evil Laugh |
Wipe Brow
Eye Poke
Hand Puppet
Head Spin
Swallow Sword |
| Advanced Emote(s)* |
Lure |
Teach
Give Cookies
Lure
|
Give Cookies
Make Smoothie |
Change Batteries
Make Smoothie |
Teach |
Change Batteries |
| Crafted Objects |
Coffee Table
Double Recliner |
Rustic Double Bed |
Pet Painting
Coffee Table |
Pet Painting
Rustic Double Bed |
Computer
Double Recliner |
Gothic Stereo
Computer |
| Advanced Crafted* |
Sprinkler
Bouncy Ball
Foot Massager
Mounted Plasma TV |
Trellis Vine Flowers
Give Cookies
Irrigation System |
Trellis Vine Flowers
Pest Motel
Everfull Pet Feeder |
Bouncy Ball
Foot Massager
Carnivorous Vines |
Sprinkler
Water Sprayer
Everfull Pet Feeder
Irrigation System |
Pest Motel
Water Sprayer
Carnivorous Vines
Mounted Plasma TV |
* Advanced Emotes and Advanced Crafted Objects require between 12 and 20 skill points in
TWO skills.
Special Skill Abilities:
Several skills have special abilities associated with them. High cooking skill contributes to producing food with a higher hunger satisfaction. Once you achieve at least 8 skill points in both Cooking and Charisma, you
automatically become a Shaman and can revive the dead. High mechanical skill increases the speed of repairing objects as well as reducing the likelihood that you will get
electrocuted while making repairs. High body skill increases your chances of
winning an "Attack" from an enemy.
|