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Crafting by Cat5 (updated by deadtoaster2)

There are objects in TSO that can not be purhased through the object catalog. The only way to recieve these objects is by crafting them yourself with the proper skills and the proper components, OR by going to a store and forking over the big simoleans for an item custom crafted by somebody else.

Sims can create objects through the use of a special workbench called the Thumbhammer Workbench.
  • The workbench only works on Service lots.
  • The workbench can be used by visitors and roommates.

When you click on the workbench, you can choose "Build..." or "Learn To Use." By selecting "Build..." you bring up a secondary menu that shows the various objects that can be built if your Sim's skills are high enough.


You will be warned that this will cost Simoleons and components, and can be pretty exhausting. If you confirm to the warning, the crafting process will begin. The components will be removed from your inventory at the same time that the simoleans are paid for the attempt.

If it was successful, a success dialog appears and the object will appear in your inventory. If it was not successful, a failure dialog box will appear with suggested possible causes for that failure.


Your sim will still be charged 10% of the total cost of the item for each failed attempt!

Crafted objects will carry the builders name on it for the lifespan of that object. In the "Buy Mode" information panel crafted objects will display “Crafted by ---”, so even if the object is no longer owned by you, its creator is still known. If you craft an object and you delete or recreate your Sim, your old name will still remain on that crafted object.


Components

There are three basic component objects: Stack of Wood, Bolt of Cloth, and Box of Parts. These components combine in varying amounts to create the various objects. Components are single-tile objects that can be placed on surfaces (tables, etc.) or on the ground.

Box of Wood
: This object looks like, well, a box of wood. It's the basic component needed for furniture items. It can be "sold back" to Maxis (using the "recycle" button in Buy Mode) for a few Simoleons.

Bolt of Cloth
: This object looks like rolls of fabric or cloth. It's the basic component needed for wall hangings, and high-comfort items such as sofas and beds. It can be "sold back" to Maxis (using the "recycle" button in Buy Mode) for a few Simoleons.

Box of Parts: This object looks like a small cardboard box of mechanical and electrical odds and ends. It's the basic component needed for machinery or electronic objects such as televisions and appliances. It can be "sold back" to Maxis (using the "recycle" button in Buy Mode) for a few Simoleons.


Salvaging

Components are obtained through the destruction of existing objects. Simply click on the object to be destroyed, and chooses "Salvage." Your sim will then grab a large mallet from their back pocket and start swinging away.

When the object is completely destroyed the components will go into your inventory, and a pile of trash may remain as a result of the destruction.

If your Sim's inventory is full you will not be able to continue salvaging your item.


If you are a roommie you must have build permissions in order to salvage anything on the lot. You can only salvage your own objects.

Depending on the wear, cost, age, and type of object involved (and the Sim's skills) your Sim will recover a varying amount of components. The exact amount of components recovered will also depend on the Sim's overall mood and Mechanical, Creative and Logic skill rating.

You will experience better results by following these general rules:

  • The older and more expensive an item is the more parts you will recieve.
  • The higher your Sim's mood and skill, the better.
  • Trees, tables, and chairs will generally produce more wood.
  • Decorative and seating items will tend to produce more cloth.
  • Appliances and electronics will tend to produce more spare parts.


Crafting Requirements Chart

The following chart displays the objects that can be crafted, their cost, skill requirements, and component requirements. *Below are the costs for crafting objects for all cities except Dragons Cove.

Item
Skill 1
Skill 2
Cost
Parts
Wood
Cloth
Pet Painting
Creativity 10
Cooking 10
§10,000
-
-
-
Coffee Table
Body 10
Cooking 10
§12,000
-
-
-
Gothic Stereo
Mech 10
Charisma 10
§14,000
-
-
-
Custom Computer
Mech 10
Logic 10
§16,000
-
-
-
Hard-Carved Double Bed
Creativity 10
Charisma 10
§18,000
-
-
-
Double Recliner
Body 10
Logic 10
§20,000
-
-
-
Sprinkler: This is a standalone sprinkler system. It waters all plants in a 3-tile radius when it is turned on, then turns itself off after a little while.
Sprinkler
Body 12
Logic 12
§24,000
4
-
-
Trellis vine flowers: This is a climbing vine flower, such as a rose or bougainvillea. It is brightly colored and stands as tall as a Sim, and looks good when placed up against a wall. At noon every Sim day, the trellis vines "bloom" for four Sim hours. "View" will boost Fun during this Blooming stage.
Trellis Flowers
Cooking 12
Charisma 12
§24,000
-
4
-
Bouncy ball: This is a brightly colored exercise ball. Sims can choose to "Exercise" on it, doing tummy crunches to improve Body skill, or can just sit on it like any chair.
Bouncy Ball Chair
Body 14
Creative 14
§28,000
-
-
5
Pest motel: This object has little traps that pop up every time it kills a pest. It has four. When it is full, it must be emptied like a trash can.
Pest Motel
Mech 14
Cooking 14
§28,000
2
3
-
Water sprayer: This large piece of machinery waters all plants in a 6-tile radius when it is turned on. It turns itself off when it's done.
Water Sprayer
Mech 16
Logic 16
§32,000
4
1
-
Foot massager: This is placed in front of a chair. When the Sim chooses "massage feet," he or she switches it on, then sits in the chair in front of it and enjoys a nice Comfort-inducing foot massage.
Foot Massager
Body 16
Creative 16
§32,000
2
1
3
Everfull pet feeder: This high-tech pet feeder can be filled with 10 times the normal amount of pet food, and it never spoils no matter how sloppy your pet is so it rarely needs cleaning.
Everfull Pet Feeder
Cooking 18
Logic 18
§36,000
3
3
1
Carnivorous vine trellis: This is much like the Trellis Vine Flowers above, except it looks sort of menacing. A bit like Audrey II from Little Shop of Horrors. It helps reduce pest infestations if the little critters come too close. If not fed, it may get desperate, or perhaps just die quietly. Probably best to just keep it fed with the occasional swarm of roaches or mice.
Carnivorous Vines
Mech 18
Creative 18
§36,000
-
5
2
Irrigation system: This control system activates all sprinkler objects on the property, or turns them all off. It can also be programmed to trigger at the same time (TST) every Sim day.
Irrigation System
Charisma 20
Logic 20
§40,000
4
3
1
Wall-mounted plasma TV: This special version of the Plasma TV can be hung on the wall like a picture. It shows different programs than the standard television, and is more entertaining for Sims to watch.
Wall Mounted Plasma TV
Mech 20
Body 20
§40,000
5
2
1
Renyu Clothing Rack
Body 18
Creative 20
§40,000
1
4
3
 

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